Monday, August 5, 2013

Lighthouse - A Signal to Ships

Everyone knows a City on the water should have a Lighthouse. And now that you might have completed the Marina you definitely need one to protect those ships! 


This Quest is Available at Level 34
Requires Completion of the Lighthouse as well as the Solar Cells Contract (In Stage 2).

Click "Read More" to view the entire Quest Guide





Stage 1 - A Signal to Ships



"Megapolis is a coastal city, which means that we need a Lighthouse to make sure our ships can sail safely. A lighthouse will allow us to develop our cruise and cargo lines."

  • Buy a Foundation for the Lighthouse: 
Costs: 250,00 Coins or 7 Megabucks, 15 power and 5 water
Gives: 1,100 XP and 10,000 population cap increase

  • Build a Lighthouse Frame:
Requires: 1 x Diesel Generator, 2 x Sand, 6 x Iron Beams, 6 x Piles, 7 x Concrete Blocks


Rewards:
"Work has begun! As soon as you finish building the Lighthouse you can get started on the Yacht Club!"
  • 250 XP
  • 2,500 Coins
  • Access to a Stage 2 (A Light at Sea)


Stage 2 - A Light at Sea

"Complete construction on the Lighthouse to make pleasure cruises much safer, then get started on the Yacht Club."


  • Complete Construction of the Lighthouse:
Requires: 1 x Weather Balloon, 1 x Radio Room, 2 x Lighthouse Lights, 8 x Flare Gun, 15 x Signal Flags

  • Collect 1,500 in Taxes:

  • Complete the Solar Cells Contract (At Assembly Line):


Rewards:
  • 250 XP
  • 4,000 Coins

Congratulations! You have completed the Lighthouse. Now think about starting the Yacht Club Quest.

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